Atari once set out to compete with Virtua Fighter and Tekken but instead created one of the worst fighting games ever



Matt McMuscles dives deep into Fight For Life, the last Jaguar game from Atari








Just like Street Fighter 2’s success inspired the creation of basically every 2D fighting game in the ’90s, Virtua Fighter did much the same for 3D fighters — except most developers had an even harder time bringing the battles to an extra dimension.





Atari was one such company who attempted to directly compete with Virtua Fighter and Tekken, but considering their effort in Fight For Life just ended up on Matt McMuscles’ “Worst Fighting Game” series, it didn’t really work out for them in just about every respect.









Initial information about Fight For Life actually makes the game seem like it had real potential since Atari brought in one of the original programmers for the first Virtua Fighter, Francois Yves Bertrand, onto the project to serve as the sole lead-developer, designer as well as producer.


Some of that managed to shine through in the final project which included the interesting idea of ​​stealing special moves from characters the players would defeat, but unfortunately, that would require you to play the game.


Although Fight For Life entered production before the release of the first Tekken, it wouldn’t see release until early 1996 where it was already years late to the party once you remember the ill-fated fighter launched smack in the middle of Tekken 2 and Virtua Fighter 3.


Oh, and it was the last Atari-published game to release on the Atari Jaguar too. That’s a pretty fitting way to send the console off.


You can actually play Fight For Life yourself on the new Atari 50: The Anniversary Celebration, but we recommend checking out Matt McMuscles’ new video on the game below to see where things went off the rails first.









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